Bachelor of Applied Science (BAppSc) majoring in Sports Technology
The applied science programme help graduates to become innovative thinkers with an entrepreneurial spirit, the very attributes successful New Zealanders are well-known for. As a graduate they will be in better control of their career, able to contribute to the success of any organisation. If innovation attracts them, an applied science degree combined with work experience will provide the right background if they decide to start their own business. Sports technology is part of the applied science programme; it is an incredibly diverse, interdisciplinary field. Teaching and research in technologies associated with sport already occur in a number of disciplines including clothing and textile sciences, design, computer science, medicine, human nutrition, physical education, physics, physiology, physiotherapy and psychology – leading research into fields such as artificial intelligence and the modelling of movement, measuring and assessment of balance, performance-enhancing clothing and equipment, brain-blood flow neurophysiology, eye movement registration, and the broadcasting of sporting events (e.g., 3D animation). The structure of the sports technology major provides for a core across four key areas: clothing and textiles, computational modelling, design, and human movement. While some students may choose additional papers to complement one of these core areas, others may choose papers which focus on other aspects of sports technology.
Students must meet any one of the following: General requirements - students from worldwide must hold International Baccalaureate (Full Diploma) with a minimum of 26 points; or students from many countries must have completion of a high school qualification plus satisfactory completion of one year of study at an approved tertiary institution. NCEA requirements: NCEA Level 3, and 14 credits at Level 3 or higher in each of three subjects from the approved list. They must also meet literacy and numeracy requirements: literacy requirement with 10 credits at Level 2 or above in standards from the specified list, with at least 5 credits in Reading and 5 credits in Writing; numeracy requirement with 10 credits at Level 1 or above, made up of achievement standards - specified achievement standards available through a range of subjects, or unit standards - package of three numeracy unit standards. In addition, applicants should also demonstrate their English language proficiency with an paper-based TOEFL (Test of English as a Foreign Language) score of 550 (TWE 4.5); a minimum score of 58 in Cambridge Certificate in Advanced English (CAE); a minimum score of 50 in Cambridge Certificate of Proficiency in English (CPE); Grade C or higher in GCE 'A' Level General Paper (English); Grade 3 in APIEL (Advanced Placement International English Language) Examination; International Baccalaureate - English at Higher or Standard level in Language A: literature, Language A: language and literature, or at Higher Level in Language B.